One of the big benefits of MonoTouch is to allow people to use the .NET libraries when developing iPhone apps. Things in general work just great, but it seems I hit a case where this is just not true: network connectivity. The application I developed needed to do very frequent but small calls to a webserver, and over WIFI using the Mono WebClient worked just fine. Unfortunately, when running over 3G or a slow wireless network (wifi over Clear 4G service), ...
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