MonoTouch.Info - Entries tagged with Article
MonoTouch Article - Anatomy of a c# iPhone app with MonoTouch
Craig Dunn (@conceptdev) has been a bit quiet on the blogging front but explains why in this entry. He's been working on a book as well as the MIX10 app which is now live on the app store. People have been asking for the source for this app and even though the MIX10 source isn't available Craig points us to two earlier versions of the conference app where sourcecode is available (on github) and links to some of the source Miguel worked on for the MIX10 app. He also provides screen shots and class diagr...
MonoTouch Article - How to use different views with a PageControl in MonoTouch
Another entry from Paulio (@pauliom). This one is a how to article that shows how to use different views with a PageControl in MonoTouch.
MonoTouch Article - Creating a very simple MonoTouch application without Interface Builder
Paulio (@pauliom) is blogging about his monotouch experience and that's good news for the community as the more content that's out there the better :). In this entry Paulio talks about Craig Dunn's (@conceptdev) approach to not using Interface Builder and writes a simple example to show how he has done it.
iPad Article - iPad Application Design
This entry by Matt Legend Gemmell is not specific to MonoTouch or Objective-C for that matter. It's not about iPad APIs (as he wouldn't be able to talk about them yet :)) either. What it is about is a good analysis about iPad Application Design and what you should think about while working away on the first killer third-party app to appear on the iPad (built using MonoTouch naturally ;) ). Worth a read if you are thinking about developing for the iPad.
MonoTouch Article - UITableViewController by example
This is the second in a series of 3 controller-by-example articles. In this article the UITableViewController is covered, including the following topics: UITableViewDataSource and UITableViewDelegate Creating a Settings view with a UITableViewController and Checkmarks The various inbuilt styling capabilities of the UIKit tables Sections The basics of making tables editable so you can delete and re-order rows. A download solution is included.
MonoTouch Article - UIGestureRecognizer using MonoTouch
When implementing touch and gesture based interaction in your application, for example the swipe effect, prior the iPhone SDK 3.2 (BETA) you had to handle the TouchesMoved, TouchesBegan, TouchesEnded and TouchesCancelled events and handle the location of the finger and last location and so on, based on the quality of the algorithm it worked or not. With the new SDK and with the great support from MonoTouch team, it current latest alpha version of MonoTouch implements the UIGestureRecognizer and UIGestur...
MonoTouch Article - UINavigationController by example
The first in a series of 3 articles about programmatically adding (XIB-less) Controllers in Monotouch. This article covers Adding a UINavigationController ViewDidLoad, ViewWillAppear, ViewDidAppear Adding controls (Views) to the first controller Hiding the back button Replacing the toolbar Going straight to a controller in the stack Removing a controller from the stack
MonoTouch Article - Drawing with CoreGraphics in MonoTouch
CoreGraphics allows you to do custom drawing on the iPhone. MonoTouch exposes this in the namespace MonoTouch.CoreGraphics. This allows you to do all sorts of custom drawing. Here I’ll present an introductory example that shows how to draw a triangle in a custom view along with determining if the triangle was touched. Even as drawing complexity increases, you’ll find the code to be quite similar in general, just that there will be more of it.
MonoTouch Article - How to compile SharpSSH C# library for SSH and SCP client communications in MonoTouch
This is an article by Jim Bentley on the MonoTouch wiki. In this article he shows you how to take an existing .NET project and use it in a MonoTouch project.
MonoTouch Article - MonoTouch UIApplication and AppDelegate explained
When you create a new MonoTouch project, one of the first lines of code you see is the FinishedLauching() function, in the AppDelegate class. That’s also one of the first things to change when you’re following basically any tutorial. But what exactly is it? And why is it getting called? When developing iPhone applications with MonoTouch, there’s always a lot of “magic” that happens behind the scenes; one of these is the AppDelegate class. Unlike most WinForms app, wher...
source: escoz.com
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