|MonoTouch Event - Saturday 2nd October 2010 - Mike Bluestein Presents on MonoTouch
New England Code Camp 14 Date(s): 10.02.2010 08:30-18:00 (GMT-5) Type: Code Camp Location: Microsoft New England District: 201 Jones Rd, 6th Floor, Waltham MA USA
|MonoTouch Video - XNA on iPad via MonoTouch
I've been working on an abstraction layer for the iPhone / iPad that will let me run my XNA games on the iOS platforms with little or no source edits. Here's an early test project.
|MonoTouch Article - iPhone Does .NET
In my last entry I described how I began the process of developing a game for iOS. Now, I'm going to continue that story with what's changed since 1 and ½ years ago when I started.
|MonoTouch Article - Customising the return key for the UISearchBar with MonoTouch
Customising the return key for the UISearchBar When a UISearchBar is clicked, the keyboard is automatically displayed with a default return key value of "Search". This works fine for scenarios where the user enters a value, presses "Search" and the application goes off to find the appropriate results. In one of my applications however, the data being queired resided in a database on the iPhone and was being filtered in "real-time" as the user typed. In this scenario, the concept of a user having to c...
|MonoTouch App - Geo Rally for iPhone on the iTunes App Store
Geo Rally is a fast paced, competitive, point-to-point treasure hunting experience for the iPhone. Clues are used to guide each challenger from one location to the next until a final point, or finish line, is reached. For more information click here.
|Monotouch Library - Facebook iOS SDK Bindings
Kevin McMahon has put the bindings for the official Facebook iOS SDK on github. In addition to the bindings a DemoApp example using the Facebook library has also been ported to MonoTouch.
|MonoTouch Library - SharpBox with support for iPad, iPhone and iPod Touch
The Cloud Storage Programming Interface SharBox compiles and runs on the Apple platfom iOS based on the MonoTouch project of Novell. All what you need will be a Macintosh, the iPhone SDK, Mono, MonoDevelop and MonoTouch. Being a member of the Apple iPhone developer program is also necessary.
|MonoTouch Article - TwitEstaçion - MonoTouch TweetStation en español - Localising an App
If you are a MonoTouch developer then you should already be familiar with the two subjects of this post: Miguel's awesome TweetStation open-source/MonoTouch Twitter client (also on iTunes); and the recent release of the Professional iPhone Development with MonoTouch/c# book from WroxIt just so happens that Chapter 12 - Localizing for an International Audience of the book introduces a small utility called ngenstrings that helps you to translate your application into other languages. This article gives an ...
|MonoTouch Article - More MonoTouch Machine-translation Madness!
In addition to the recent dodgy Spanish localization, my TweetStation fork now has dodgy French, Japanese, German and Italian translations (courtesy of the Microsoft TranslatorAPI that was introduced at MIX10).
|MonoTouch Sample - Drawing on Maps with MonoTouch
iOS4 introduced new features like MKOverlay to help draw lines/routes and shapes/polygons on the MKMapView control, however it has always been possible to add these features to maps in iOS3. Craig takes two Obj-C approaches and applies them to MonoTouch.