| MonoTouch Sample - GLiPad
Mike Bluestein wrapped a monotouch sample's port of apple glpaint into ipad proj. The link takes you straight to the download site.
source: www.mediafire.com
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| MonoTouch Sample - Drawing Rotated Text
There are two drawing methods in the solution, one that shows you how to draw vertical text and one that shows you how to draw rotated text in a circle. Both use the CGAffineTransform object and are pretty similar, but I also show you how to measure a string’s width in the vertical text function.
source: rlopezxl.com
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| MonoTouch Sample - UIGlassButton Generator in MonoTouch
Sometimes the default look of iOS controls (such as UIButton) is a little 'flat'. Apple themselves sometimes use a very pretty 'glass button' effect, which could be achieved (apparently, I'm paraphrasing here) using an undocumented UIGlassButton class. You can read more about this in the source links for this sample.
source: conceptdev.blogspot.com
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| MonoTouch Sample - How to use the ArcGIS iPhone SDK with MonoTouch
The iPhone is an amazing platform, yet coming for the .NET world, Objective C really makes me feel like I'm going back to the old days of C, now when Novell came out with MonoTouch I thought that I could do something with that.
This entry covers an example of how to use the ArcGIS iPhone SDK with MonoTouch and includes a sample with the source code.
source: weblogs.asp.net
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| MonoTouch Sample - oData Browser
oData is an app that Frank Krueger launched on the app store and recently made free to download as well as opensource. The OData Browser enables you to query and browse any OData source.
Visit http://kruegersystems.com/Products/3/OData_Browser for more information.
Thanks go to Frank for making it opensource and giving the community another good example they can use to learn!
source: github.com
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| MonoTouch Sample - MonoTouch AudioUnit sample codes
AudioUnit can realize real-time audio rendering and the lowest output latency (~ 3 msec), which is suitable for instrument or sound-triggerd application.I demonstrate three AudioUnit sample codes using MonoTouch: sine waveform generator, AIFF audio file player, and monitoring microphone.The sample codes are in the github under the MIT license so that you can use it freely.
source: blog.reinforce-lab.com
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| MonoTouch Sample - MonoTouch port of TDBadgedCell
I recently wanted to add an 'item count' to a UITableView in one of my iPhone/iPad projects and thought it would be nice to match the grey/encircled 'badge' used in the Mail application.
Happily, I found (via The Unofficial Apple Weblog) that Tim Davies had the same idea and already done the hard work, albeit in Objective-C. Tim's code for TDBadgedCell is on github as is the MonoTouch/C# port: TDBadgedCellSharp. Both produce the same output.
source: conceptdev.blogspot.com
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| MonoTouch Article - Adding iAds to MonoTouch
This entry gives a sample of how to use the iAds framework made available with iOS 4.
source: blog.codeware-consultancy.com
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| MonoTouch Sample - TweetStation - A Twitter Client with a difference for the iPhone
TweetStation is an open source, MIT X11 licensed twitter client written for MonoTouch. Created by Miguel this gives you the source for an that is actually sold on the appstore. Worth a download!
source: github.com
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| MonoTouch Sample - Using GameKit with MonoTouch
Mike Bluestein writes an entry talking about using GameKit with MonoTouch and links to the source for his sample so that you can download it to use it as a way of getting to grips with it.
source: mikebluestein.wordpress.com
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