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UIImage retina safe scaling &amp drawing

posted by sichysichy 456 days, 19 hours, 39 minutes ago
Thursday, February 17, 2011 12:21:37 AM GMT

UIImage retina safe scaling & drawing Posted in iPhone MonoTouch development on February 17, 2011 by Pavel Sich When working on our next app, we found us in a situation where we have lots of graphics in some size and need to present it on the screen in several scaled versions. The issue is, that graphics can be prepared for each of the sizes needed, but then, it will be redundant. Or find a way how to scale it in the code for the next drawing part. And of course, there is a coding solution (how else?...

category: Articles | clicked: 62 | | source: blog.touch4apps.com | show counter code
tags: Resampling, Retina, Scaling, UIImage

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