This article shows how to use MonoTouch to build an iPhone application with some common features.
The Idea behind As a dedicated .NET developer I don't want to mess around with "Objective-C" and so MonoTouch is the right thing for me. It allows to develop iPhone applications using .NET with C#.
The problems I stumbled upon when starting iPhone development (which I did in "Objective-C" - OC from now on) was that there are many samples for OC and that a lot of things work "out of the box". Switching to MonoTouch had two effects for me. The negative: OC Samples have to be recoded and things are somehow different. The positive: back in C# I could use my existing .NET skills. .NET is different than OC - so things have to be done in the .NET way.


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